Charles Yust

Charles Yust

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Charles is a design technology and XR lead focused on the architecture, design and development of state-of-the-art human-centered solutions for innovative companies and influential cultural institutions. He helps teams navigate complex engagements, conducts research, develops software, and builds prototypes with a focus on emerging technology.

https://twitter.com/intent/tweet?url=https%3A%2F%2Fwww.frogdesign.com%2Fdesignmind%2Flaunched-on-tuesday&text=%20&original_referer=https%3A%2F%2Fwww.frogdesign.com%2Fdesignmind%2Flaunched-on-tuesdayhttps://medium.com/@frogdesign

Charles is a design technology and XR lead focused on the architecture, design and development of state-of-the-art human-centered solutions for innovative companies and influential cultural institutions. He helps teams navigate complex engagements, conducts research, develops software, and builds prototypes with a focus on emerging technology.

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Designing Virtual Reality for Pain Reduction

BY BRIAN PRIDGEN, CHARLES YUST & ANDREW HASKIN — FROG
Designing Virtual Reality for Pain Reduction